Nodes
The Real World Web is served by different nodes, each solving a specific spatial-computing task. Their code is open source — you can self-host them or contribute to their development.
| Node | Role | Source |
|---|---|---|
| Reconstruction | 3D reconstruction of physical spaces — SfM pipeline producing point clouds, bounding boxes, and gaussian splats from DMT scans | reconstruction-server |
| Relay (Hagall) | Real-time networking server — processes, responds to, and broadcasts session messages between participants | hagall |
| VLM | Processes camera/glasses imagery with Vision + Language models to detect when store tasks start and end | vlm-node |
| Splatter | Photo-realistic scene rendering powered by gaussian splats | splatter-server |
| Domain Server | Stores portal poses within domains and spatial domain data (reconstructions, occupancy maps) | domain-server |
🚧 Each node page currently mirrors its repository README as the starting point. The reconstruction node depends on several computer-vision projects (COLMAP, hloc, and others) — those will be documented as pipeline dependencies.